Siege of the Arkanis Sector

SIEGE OF THE ARKANIS SECTOR

The galaxy lies in the tyrannical grip of the GALACTIC EMPIRE, and its mighty IMPERIAL STARFLEET casts a shadow of terror on star systems that dare harbor disloyalty.  Though the REBEL ALLIANCE continues its desperate struggle for freedom, its forces have been pushed to the galaxy’s furthest reaches.

Sheltering among the fractious planets and criminal empires of the OUTER RIM, the Rebels seek resources and alliances to continue their fight.  In response, the Empire’s agents scour the Outer Territories for Rebel sympathizers, and pacify star systems that cling to autonomy.

In pursuit of their own goals, the Empire and Rebellion alike have dispatched task forces of starships to the ARKANIS SECTOR.  The commanders of each fleet have entered into a rapidly escalating confrontation.  The side that prevails in this lawless fringe will send an unmistakable declaration to the galaxy and rally countless more systems to their side...


The Siege of the Arkanis Sector is a campaign play experience for Star Wars Armada, heavily based on the Corellian Conflict, but with the goal of enhancing certain dimensions of the campaign. Play groups using this campaign should have a copy of the Corellian Conflict, as well as all of the materials for standard Armada play.

Wherever the rules refer to the Corellian Conflict Campaign Guide (the CCCG), players should consult the rules booklet contained in that campaign expansion. As a general rule, campaigns should adhere to the instructions presented in that rules booklet whenever in doubt. Exceptions and new rules are presented here, and information in this document supersedes the CCCG whenever they conflict.

 


Campaign Overview

Setup

The Strategy Phase

The Battle Phase

The Management Phase

Victory Rewards

Locations of the Arkanis Sector

Strategic Effects

Campaign Epilogue

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